![]() ![]() Improved performance of "IsL4D1Campaign" query, and exposed the call to script.Fixed a crash caused by an out-of-bounds memory write in the common infected shader.Inverted brightness slider to be more intuitive.Fixed a crash when skipping the intro movie with a controller.The exploit is still fixed, but splitscreen connections are now allowed to proceed as usual. One of the RCE attack vectors fixed in the previous update crossed paths with splitscreen connections. This update only minor fixes of the previous 2.2.1.3 update.Fixed a networking error when using the defibrillator.Fixed a network exploit that could crash servers.Use "l4d_delete_temp_files 0" to disable this. Temp files are removed from disk after each session.Added a Multiplayer Option to disable sprays to prevent other players' sprays from appearing on your client.Blocked an exploit that could be used to crash servers.Fixed some incorrect disconnect messages.Part of The Last Stand Community Update fixes.Improved dedicated server searches to return lower-ping servers closer to the lobby leader's local region. ![]() Enabled rumble effects through Steam Input.Interface and HUD updates for Steam Deck.Prevent a crash when creating a depth render target texture with multiple frames.Hid controller icons in the HUD by default.Added the missing grenade binding for Xbox controllers. ![]()
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